
The image on the right is a QR or 'quick response' code. Originating in Japan they were initially used by companies as tracking devices. Unlike traditional barcodes QR codes are two dimensional and are able to store both alpha and numerical content (up to 7000 numerical or 4300 alpha-numerical characters long). The information stored within these codes can be anything from urls, to telephone numbers, to addresses or even entire poems.
The QR code above converts into the Library homepage. For you to be able to read this you’ll need a mobile camera phone and reader software. Some of the later Nokia phones already have the software installed and for iPhones it’s easy to pick something up from the app store, like BeeTagg or Quickmark. You could try Googling your phone’s make and model to find out what software you need or alternatively try some of the following:
To read the code you just need to take a photograph with your phone’s camera and allow the reader software to do the rest. For those of you with Internet enabled phones you’ll be directed straight to the URL via your mobile browser. To find out more about QR codes visit the library
news page and for details on connecting your phone to the university’s wireless network have a look at the instructions via
CiCS.
The University Library is currently piloting the use of QR codes and we are keen to discuss your ideas on how we could be making use of this technology to support our library services. Some suggestions have included codes

which link to the library catalogue and our library blogs for mobile bookmarking purposes or the inclusion of codes on catalogue records to save bibliographic details. We are also working on attaching QR codes to a sample of our paper journal runs to link users to their electronic equivalents via
Find it @ Sheffield.
If you have any ideas about how we can use QR codes in the Library we'd like to hear them. By leaving a comment against this blog post you'll automatically be entered into our competition to win a brand spanking new
iPod Touch.
The deadline for entries is 30 November and the competition is open to all University of Sheffield students, via the four library blogs: